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Start saying your farewell to Adobe flash as Microsoft plans to scrap the plugin.

 


Adobe flash was the king when it came to supporting the use of websites with embedded videos. But things began to go south for the software when HTML5 came with a more efficient option. Even though many websites still run Adobe flash, HTML5 is clearly the future. With the usage of Flash shrinking from 80% in 2014 to 17% in 2017. Microsoft deems the plugin unnecessary and plans to end all support for the plugin in 2020. Flash will be deactivated by default on Edge. While other browsers will phase out the plugin based on discretion.

Flash will become the second Microsoft product heading to extinction. The Redmond based company recently pulled the plug of paint.

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Ifeanyi Joseph

Writer, tech enthusiast, and sport aficionado. You can find him on Facebook @ fb.com/okondu.

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41 thoughts on “Start saying your farewell to Adobe flash as Microsoft plans to scrap the plugin.”

  1. It’s so painful Adobe flash has to die this way. Seriously, it doesn’t deserves this type of fate. It’s been a very good app for a while. It should have been worked on, improved and updated instead of completely scrapping it.

  2. Adobe Flash is a soon to be deprecated[1] multimedia software platform used for production of animations, rich Internet applications, desktop applications, mobile applications, mobile games and embedded web browser video players. Adobe plans to end support for this platform by 2020.

  3. Flash displays text, vector graphics and raster graphics to provide animations, video games and applications. It allows streaming of audio and video, and can capture mouse, keyboard, microphone and camera input.

  4. Artists may produce Flash graphics and animations using Adobe Animate. Software developers may produce applications and video games using Adobe Flash Builder, FlashDevelop, Flash Catalyst, or any text editor when used with the Apache Flex SDK.

  5. End-users can view Flash content via Flash Player (for web browsers), AIR (for desktop or mobile apps) or third-party players such as Scaleform (for video games). Adobe Flash Player (supported on Microsoft Windows, macOS and Linux) enables end-users to view Flash content using web browsers. Adobe Flash Lite enabled viewing Flash content on older smartphones, but has been discontinued and superseded by Adobe AIR.

  6. The ActionScript programming language allows the development of interactive animations, video games, web applications, desktop applications and mobile applications. Programmers can implement Flash software using an IDE such as Adobe Animate, Adobe Flash Builder, Adobe Director, FlashDevelop and Powerflasher FDT.

  7. Adobe AIR enables full-featured desktop and mobile applications to be developed with Flash, and published for Windows, macOS, Android, iOS, Xbox One, PlayStation 4, Nintendo Switch, and Wii U.

  8. Although Flash was previously a dominant platform for online multimedia content, it is slowly being abandoned as Adobe favors a transition to HTML5 and almost completely halted its development due to inherent security flaws and significant resources required to maintain the platform.

  9. In the early 2000s, Flash was widely installed on desktop computers, and was commonly used to display interactive web pages, online games, and to playback video and audio content.[2] In 2005, YouTube was founded by former PayPal employees, and it used Flash Player as a means to display compressed video content on the web.[2]

    Between 2000 and 2010, numerous businesses used Flash-based websites to launch new products, or to create interactive company portals.[3] Notable users include Nike, Hewlett-Packard, Nokia, General Electric, World Wildlife Fund, HBO, Cartoon Network and Disney.[3][4] After Adobe introduced hardware-accelerated 3D for Flash (Stage3D), Flash websites saw a growth of 3D content for product demonstrations and virtual tours.[5][6]

    In 2007, YouTube offered videos in HTML5 format to support the iPhone and iPad, which did not support Flash Player.[2] After a controversy with Apple, Adobe stopped developing Flash Player for Mobile, focussing its efforts on Adobe AIR applications and HTML5 animation.[2] In 2015, Google introduced Google Swiffy to convert Flash animation to HTML5, a tool Google would use to automatically convert Flash web ads for mobile devices.[7] In 2015, YouTube switched to HTML5 technology on all devices, however it will preserve the Flash-based video player for older web browsers.[8][9][10]

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